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Shvayger, Yuliya - Illingworth, Max
PokerStars Isle of Man International, 5 October 2015
1.e4
c5
2.Nf3
d6
3.d4
cxd4
4.Nxd4
Nf6
5.Nc3
a6
6.g3
g6
7.Bg2
Bg7
8.0-0
0-0
9.a4
Nc6
10.Nb3
Bg4
11.Qd2
Qd7
12.f4
Bh3
13.Nd5
Bxg2
14.Qxg2
b5
15.axb5
Nxd5
16.bxc6
Qa7+
17.Qf2
Nb4
18.Qxa7
Rxa7
19.Ra4
Rb8
20.Na5
Rc7
21.c3
Nxc6
22.Rc4
Rbc8
23.Nxc6
Rxc6
24.Rxc6
Rxc6
25.Kf2
f5
26.exf5
gxf5
27.Be3
Kf7
28.Ra1
Bf6
29.Ke2
e5
30.fxe5
dxe5
31.Ra5
Ke6
32.Kf3
h5
33.Ra4
Kd5
34.Ke2
Bd8
35.Kd3
e4+
36.Ke2
Bc7
37.Bf4
Bxf4
38.gxf4
Rb6
39.Ke3
Rxb2
40.c4+
Kc5
41.Ra5+
Kxc4
42.Rxf5
Kb4
43.Rxh5
a5
44.Rh8
a4
45.f5
Ka3
46.f6
Rb7
47.Kxe4
Start of 7-man ending which should be a draw. 47...Kb2[]
48.Kf5
a3[]
49.Kg6
a2
[49...Rb6
also holds with correct play.] 50.Ra8
50...a1Q??
This leads to the lost R v Q ending. Black checks the White king from behind, but can also pin the pawn first, so two moves would have avoided that fatal outcome: [50...Rb6
and if 51.Kg7
(51.h4
Rb3[]
52.h5
Ra3
(or first ...Rg3+) draws.) 51...Rb4[]
52.f7
Rg4+
53.Kf8
and now the f-pawn is blocked Black can play 53...a1Q
54.Rxa1
Kxa1
55.Ke7
(55.Ke8
Re4+
) 55...Re4+
(55...Rg7?
loses after 56.Ke6
Rg6+
57.Ke5
"moving downstairs" 57...Rg5+
58.Ke4
Rg4+
59.Ke3
etc.) ; 50...Rb4
51.f7
Rg4+[]
52.Kf6
Rf4+[]
53.Kg6
Rg4+
(Also 54...Rf1 or 54...Rf2 would draw.) 54.Kf5
Rg2
(or 54...Rg1) 55.Ke4
Rf2[]
] 51.Rxa1
Kxa1
52.f7
The best Black can do here is to eliminate the h-pawn. 52...Rb2
53.f8Q
Rg2+!
[53...Rxh2
does not lose the rook immeemdiately but it makes sense to capture the h-pawn with check.] 54.Kh5
Rxh2+
This is the start of the Q v R ending; White should mate in 23 moves, which means it is certainly on the difficult side, although the fact that the defending king is already in a corner may be some help. White made good progress in the early stages. 55.Kg4
Rd2
This should lose in 19 moves; objectively Black should bring his R closer to the K. Because of the initial situation, Black is committed to the usual second rank defence, rather than the third rank defence which Nunn says is harder to break down. 56.Kf3
Kb2
This should lose in 16, compared with mate in 18 after ...Ka2 or ...Ra2. 57.Qb4+
The second best move; the K should be brought closer first. [57.Ke3
] 57...Kc1
58.Ke3
Rh2
As good as anything, hoping to check from the side. 59.Qc5+
Kb1
[59...Rc2
should last one move longer.] 60.Qf5+
[60.Kd3
is best although the king can be driven to b5: 60...Rh3+
61.Kc4
Rh4+
62.Kb5
Rh1
63.Qe5
Rd1
64.Kb4
Rd2
65.Kc3
getting to close quarters 65...Rb2
Now if White could play Qa4 he would have Philidor's position (see Nunn, Secrets of Pawnless Endings #63 on page 51) which is the standard last phase before victory.
He can force an analogous position very easily: 66.Qe1+
Ka2
67.Qd1!
White now has Philidor's position, rotated 90 degrees. By denying Black a check, he is sure to win the rook by a fork within a few moves. ] 60...Kc1
61.Kd3
Rc2
62.Qe4
[62.Qf4+
is the precise move, mating in 12, but White should still win quite quickly.] 62...Kb1
63.Qe1+
Kb2?
[63...Rc1
holds out longer.] 64.Qb4+
White should now mate in only 7 moves. 64...Kc1
65.Qa3+?!
This should mate in 10 moves. [65.Qa4!
is best,threatening mate in one on both c2 and a1. It should not be hard to see that Black's resistance must collapse, e.g. 65...Rd2+
(65...Rb2
66.Qa1+
Rb1
67.Qc3+
Kd1
68.Qc2+
(68.Qd2#
) ) 66.Kc3
Threatening Qa1 mate, and if 66...Rb2
67.Qa3
] 65...Kb1
66.Qb3+
Ka1!
Black relies on a stalemate trick; neither piece can take the rook. 67.Qa4+
The best reply. 67...Ra2
68.Qd1+
Kb2
69.Kc4?
White's first retrograde step; now it will take 15 moves to mate with best play, whereas he could have mated in six by an elementary manoeuvre: [69.Qc2+
Ka3
70.Qc3+
Ka4
71.Kc4
] 69...Ra6
70.Qe2+
Kc1
71.Qe1+
Wastes two moves; Qe3+ is best. 71...Kc2
72.Qf2+
Another move that helps Black to escape the corner; why not Qe2+. 72...Kd1
73.Kb3
Re6
Black finds the move that delays the mate longest, but the separation of king and rook should have given White a clue that the rook can be won. 74.Qf3+?
This is a serious mistake, after which it is mate in 23 moves - the same as at the start of the endgame. [74.Qd4+!
mates in 12 74...Ke1
(74...Kc1
and Ke2 are met by 75.Qc4+
) 75.Qh4+
Kd2
(75...Kf1
76.Qh3+
; 75...Ke2
76.Qg4+
; 75...Kd1
76.Qf4
) 76.Qb4+
and wherever the king goes White has a decisive fork: 76...Kd1
(76...Kc1
77.Qc4+
; 76...Kd3
77.Qc4+
; 76...Ke2
77.Qc4+
; 76...Ke3
77.Qe1+
) 77.Qg4+
] 74...Re2
Now the rook is close to his monarch and White needs to begin again. 75.Kc3
The right idea but White cannot afford much more imprecision. 75...Ke1
76.Qh1+
Kf2
77.Kd3
Premature. [77.Qh5
mates in 20 as White will be able to bring his king closer after the reply.] 77...Re3+
78.Kd4
Rg3
79.Qh2+
Now it's only mate in 23 again; several alternatives such as Qd1 and Qh4 were a move quicker. 79...Kf3
80.Qh5+
Rg4+
81.Ke5
Kg3
82.Qh6
This looks a bit fishy but is no slower than Qf5. 82...Kg2
This shortens the solution by one move; 82...Kf3 was best. 83.Qd2+
Kf3
84.Kf5
Rg2
As good as anything else. 85.Qd3+
Kf2
86.Kf4
Ke1
87.Qc3+?!
After several precise moves Black's situation was becoming critical again, but here White drifts off the path. [87.Qc4
should mate in 15, just within the "time limit".] 87...Kd1
Running from the corner. Now only very accurate play from White will do. 88.Qa1+
Ke2
89.Qa6+?!
Long checks are usually not best unless they lead directly to a fork or mate. The queen should seize the long diagonal and attack the rook by Qa8 or Qh1. 89...Ke1
White must capture the rook or checkmate not later than move 104. 90.Kf3?
Now it's 21 moves to mate and White can only win if his opponent blunders. [90.Qc4
was the last chance to mate in 15 against best defence. 90...Kf2
91.Qc6
Rh2
92.Qf3+
Kg1
93.Qd5
Kf2
94.Qd4+
Kg2
95.Kg4
and the rook will soon be lost: 95...Rh7
96.Qe4+
Kf2
97.Qxh7
etc.; 90.Qa1+
mates in 16 but does win as the rook is captured at move 99.; 90.Qa5+
mates in 17, capturing the rook on move 100.] 90...Rc2
91.Qa5+
Kd1
92.Ke3
Rb2
[92...Rc3+!
is the best defence, illustrating another stalemate trap: 93.Qxc3?=
but White can back off.] 93.Qa4+
Kc1
94.Kd3
Rb3+!
Now he sees it. 95.Kc4
[95.Ke2
is better but it's becoming clear Black will survive.] 95...Rg3
[Not as good as 95...Re3
but good enough.] 96.Qa1+
Kd2
97.Qa5+
Ke2
98.Qf5
Ke3
99.Qe5+
Kf2
100.Kd4
Rf3
101.Qh2+
Ke1
102.Ke4
Rc3
103.Qg2
Rb3
104.Kd4
Drawn under 50-move rule though White still has a winning position. Impressive defence by Illingworth who kept fighting and did not make any serious mistakes. 1/2-1/2
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